View this post on Instagram #Repost @atomicvacation ・・・ Gorgeous #latina #dragqueen #video #losangeles by @jrrhgrr part of #queerskins #art #installation #vr #mexicocity @muvlab through October 15th #lgbtq #stories A post shared by Queerskins (@queerskins) on Oct 6, 2018 at 12:13pm PDT
#Repost @atomicvacation ・・・ Gorgeous #latina #dragqueen #video #losangeles by @jrrhgrr part of #queerskins #art #installation #vr #mexicocity @muvlab through October 15th #lgbtq #stories
A post shared by Queerskins (@queerskins) on Oct 6, 2018 at 12:13pm PDT
Queerskins was on view at SIGGRAPH—the annual conference on computer graphics held in Vancouver, Canada.
The Queerskins presentation at SIGGRAPH featured a large projection of the live in-headset experience. We focused on all the incredible tech that went into creating this interactive VR film. Depthkit powered volumetric video capture, photogrammetry techniques used to model the interior of the vintage 1986 Cadillac, 360 video, spatial audio and 3D scanned archival objects all coming together to tell a story of the two parents coming to terms with the loss of their son.
For the first time, The Toronto International Film Festival partnered with the Inside Out LGBTQ Film Festival to present the work as we have always wanted—as a solo exhibition that allows for visitors to take the time to explore and contemplate complex ideas and to immerse themselves in the story-world. The exhibition included the VR work; a site-specific interactive, historically accurate installation which acted as a 3D story in which you are both co-author and reader, and photographs by Tagger Yancey of participants at The Tribeca Film Festival posing with objects from the installation that resonate with their personal stories of love and loss.
Photos by Tagger Yancey IV
The virtual reality experience premiere at the Tribeca Film Festival 2018 was anchored in a physical, interactive, immersive installation in which we recreated a domestic space—Sebastian’s childhood home—populated with historically accurate, crowd-sourced, and curated objects. We encouraged visitors to explore this space before or after experiencing virtual reality.
Photos by Julienne Schaer